godot-physics-3d
CommunityMaster Godot 3D physics & ragdolls.
AuthorTotes-MickGOATs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides expert guidance and tools for implementing high-performance 3D physics simulations and realistic ragdoll effects in Godot Engine, addressing common pitfalls and leveraging advanced features like Jolt physics.
Core Features & Use Cases
- Ragdoll Implementation: Easily set up and manage physical bones for character death animations or dynamic interactions.
- Physics Optimization: Learn best practices for RigidBody3D, collision layers, and masks to ensure stable and performant simulations.
- Jolt Physics Integration: Understand the benefits and usage of the Jolt physics plugin for superior performance.
- Raycasting: Optimize and visualize RayCast3D for various game mechanics.
- Use Case: Create a character that collapses realistically upon death using ragdoll physics, or implement complex vehicle physics with accurate collision responses.
Quick Start
Use the godot-physics-3d skill to start ragdoll simulation for the Skeleton3D node.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-physics-3d Download link: https://github.com/Totes-MickGOATs/mcgoats-game-template/archive/main.zip#godot-physics-3d Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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