godot-physics-3d

Community

Master Godot 3D physics & ragdolls.

AuthorTotes-MickGOATs
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides expert guidance and tools for implementing high-performance 3D physics simulations and realistic ragdoll effects in Godot Engine, addressing common pitfalls and leveraging advanced features like Jolt physics.

Core Features & Use Cases

  • Ragdoll Implementation: Easily set up and manage physical bones for character death animations or dynamic interactions.
  • Physics Optimization: Learn best practices for RigidBody3D, collision layers, and masks to ensure stable and performant simulations.
  • Jolt Physics Integration: Understand the benefits and usage of the Jolt physics plugin for superior performance.
  • Raycasting: Optimize and visualize RayCast3D for various game mechanics.
  • Use Case: Create a character that collapses realistically upon death using ragdoll physics, or implement complex vehicle physics with accurate collision responses.

Quick Start

Use the godot-physics-3d skill to start ragdoll simulation for the Skeleton3D node.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-physics-3d
Download link: https://github.com/Totes-MickGOATs/mcgoats-game-template/archive/main.zip#godot-physics-3d

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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