godot-inventory-system

Community

Build robust RPG inventories.

Authorthedivergentai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a comprehensive framework for creating complex inventory systems in Godot, handling item management, stacking, weight limits, and equipment.

Core Features & Use Cases

  • Slot-based Inventory: Manages items within a defined number of slots.
  • Stacking Logic: Allows multiple items of the same type to occupy a single slot up to a defined limit.
  • Weight & Capacity: Enforces limits on the total weight or volume of items carried.
  • Equipment System: Manages equipped items and their stat bonuses.
  • Drag-and-Drop UI: Provides foundations for interactive inventory management.
  • Crafting Integration: Includes recipes and requirements for crafting systems.

Quick Start

Use the godot-inventory-system skill to create a new inventory with 20 slots and a maximum weight of 100.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-inventory-system
Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-inventory-system

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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