godot-inventory-system
CommunityBuild robust RPG inventories.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive framework for creating complex inventory systems in Godot, handling item management, stacking, weight limits, and equipment.
Core Features & Use Cases
- Slot-based Inventory: Manages items within a defined number of slots.
- Stacking Logic: Allows multiple items of the same type to occupy a single slot up to a defined limit.
- Weight & Capacity: Enforces limits on the total weight or volume of items carried.
- Equipment System: Manages equipped items and their stat bonuses.
- Drag-and-Drop UI: Provides foundations for interactive inventory management.
- Crafting Integration: Includes recipes and requirements for crafting systems.
Quick Start
Use the godot-inventory-system skill to create a new inventory with 20 slots and a maximum weight of 100.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-inventory-system Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-inventory-system Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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