godot-init
OfficialBootstrap and validate Godot 4 projects.
AuthorHubDev-AI
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Bootstrap a Godot 4 project from scratch or verify an existing project structure to ensure a consistent starting point for teams.
Core Features & Use Cases
- Automatic directory scaffolding with scripts/, scenes/, and assets/ to standardize project layout.
- Minimal main scene and a starter project.godot configuration to accelerate initial setup.
- MCP-based verification steps (godot_reload_filesystem, godot_run_scene, godot_get_errors) to validate readiness and catch issues early.
Quick Start
Create a new Godot 4 project using the standard directory skeleton and run the MCP verification steps.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-init Download link: https://github.com/HubDev-AI/godot-ai-builder/archive/main.zip#godot-init Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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