godot-init

Official

Bootstrap and validate Godot 4 projects.

AuthorHubDev-AI
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Bootstrap a Godot 4 project from scratch or verify an existing project structure to ensure a consistent starting point for teams.

Core Features & Use Cases

  • Automatic directory scaffolding with scripts/, scenes/, and assets/ to standardize project layout.
  • Minimal main scene and a starter project.godot configuration to accelerate initial setup.
  • MCP-based verification steps (godot_reload_filesystem, godot_run_scene, godot_get_errors) to validate readiness and catch issues early.

Quick Start

Create a new Godot 4 project using the standard directory skeleton and run the MCP verification steps.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-init
Download link: https://github.com/HubDev-AI/godot-ai-builder/archive/main.zip#godot-init

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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