godot-genre-sports
CommunityBuild realistic sports games.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive framework for developing realistic sports games, addressing complex physics, AI, and player controls.
Core Features & Use Cases
- Advanced Ball Physics: Implements realistic ball behavior including drag, Magnus effect (curve), and accurate bouncing.
- Team AI & Formations: Manages AI player positioning and tactical movements using formation slots and steering behaviors.
- Contextual Input & Animation: Handles dynamic input mapping and integrates root motion for fluid player animations.
- Use Case: Develop a soccer game with responsive ball control, intelligent teammate AI that maintains formations, and smooth player animations tied to actions like shooting and tackling.
Quick Start
Use the godot-genre-sports skill to implement advanced ball physics for a soccer game.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-genre-sports Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-genre-sports Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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