godot-genre-shooter

Community

Build responsive FPS/TPS combat systems.

Authorthedivergentai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a robust framework for creating authentic and engaging shooter game mechanics, addressing complex challenges like hit registration, recoil, and aim assist.

Core Features & Use Cases

  • Hitscan & Projectile Systems: Implement instant hit detection or physical bullet trajectories.
  • Recoil & Spread: Craft realistic weapon kick, spray patterns, and accuracy bloom.
  • Aim Assist: Enhance controller usability with friction and magnetism.
  • Use Case: Develop a competitive multiplayer FPS by integrating these systems for balanced and satisfying gunplay.

Quick Start

Use the godot-genre-shooter skill to implement a hitscan weapon with recoil and spread.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-genre-shooter
Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-genre-shooter

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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