godot-genre-shooter
CommunityBuild responsive FPS/TPS combat systems.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a robust framework for creating authentic and engaging shooter game mechanics, addressing complex challenges like hit registration, recoil, and aim assist.
Core Features & Use Cases
- Hitscan & Projectile Systems: Implement instant hit detection or physical bullet trajectories.
- Recoil & Spread: Craft realistic weapon kick, spray patterns, and accuracy bloom.
- Aim Assist: Enhance controller usability with friction and magnetism.
- Use Case: Develop a competitive multiplayer FPS by integrating these systems for balanced and satisfying gunplay.
Quick Start
Use the godot-genre-shooter skill to implement a hitscan weapon with recoil and spread.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-genre-shooter Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-genre-shooter Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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