godot-genre-rhythm
CommunityMaster rhythm game development.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a robust framework for creating rhythm games, addressing the critical challenges of audio synchronization, precise input handling, and dynamic scoring systems.
Core Features & Use Cases
- Audio Synchronization: Ensures visuals perfectly align with audio using
AudioServer.get_time_since_last_mix(). - Note Highway System: Implements scrolling note tracks with configurable timing windows and judgment systems (Perfect, Great, Good, Bad, Miss).
- Scoring & Combos: Manages score accumulation, combo multipliers, and combo breaking.
- Input Handling: Processes player inputs for tap and hold notes with accurate timing.
- Use Case: Develop a music game similar to Dance Dance Revolution or osu!, where players must hit notes in time with the music.
Quick Start
Use the godot-genre-rhythm skill to create a new rhythm game project, ensuring audio synchronization is correctly implemented.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-genre-rhythm Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-genre-rhythm Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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