godot-genre-platformer

Community

Master platformer game development.

Authorthedivergentai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a comprehensive guide and reusable scripts to build engaging platformer games, focusing on precise controls, satisfying game feel, and effective level design.

Core Features & Use Cases

  • Precision Movement: Implements advanced mechanics like coyote time, jump buffering, and variable jump height for responsive player control.
  • Game Feel Polish: Offers techniques for squash/stretch, particle trails, and camera smoothing to enhance player satisfaction.
  • Level Design Principles: Guides on creating compelling difficulty curves, checkpoint placement, and visual language for levels.
  • Use Case: A game developer wants to create a challenging 2D platformer inspired by games like Celeste. They can use this Skill's controller script and design principles to ensure the core movement feels tight and responsive, and learn how to structure levels for optimal player experience.

Quick Start

Implement the advanced_platformer_controller.gd script to enable precise character movement with coyote time and jump buffering.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-genre-platformer
Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-genre-platformer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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