godot-genre-platformer
CommunityMaster platformer game development.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive guide and reusable scripts to build engaging platformer games, focusing on precise controls, satisfying game feel, and effective level design.
Core Features & Use Cases
- Precision Movement: Implements advanced mechanics like coyote time, jump buffering, and variable jump height for responsive player control.
- Game Feel Polish: Offers techniques for squash/stretch, particle trails, and camera smoothing to enhance player satisfaction.
- Level Design Principles: Guides on creating compelling difficulty curves, checkpoint placement, and visual language for levels.
- Use Case: A game developer wants to create a challenging 2D platformer inspired by games like Celeste. They can use this Skill's controller script and design principles to ensure the core movement feels tight and responsive, and learn how to structure levels for optimal player experience.
Quick Start
Implement the advanced_platformer_controller.gd script to enable precise character movement with coyote time and jump buffering.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-genre-platformer Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-genre-platformer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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