godot-genre-party
CommunityBuild engaging party games with ease.
Software Engineering#game development#godot#minigame#party game#local multiplayer#asymmetric gameplay
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a robust framework for creating accessible and fun party games, streamlining the development of minigame collections, local multiplayer experiences, and asymmetric gameplay.
Core Features & Use Cases
- Minigame Resource System: Define minigames using
.tresfiles for easy management and variety. - Local Multiplayer Input: Supports up to 4-player controller input with dynamic mapping.
- Asymmetric Gameplay: Facilitates balanced 1v3 game modes.
- Scene Management: Efficiently loads and unloads minigame scenes.
- Persistent Scoring: Tracks player wins across multiple rounds.
- Split-Screen Rendering: Implements per-player viewports for split-screen.
- Use Case: Develop a Mario Party-style game where players navigate a board, compete in short, varied minigames, and vie for the highest score.
Quick Start
Use the godot-genre-party skill to create a new minigame scene for a party game, ensuring it integrates with the party manager and handles 4-player input.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-genre-party Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-genre-party Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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