godot-genre-card-game
CommunityBuild digital card games with ease.
Software Engineering#game development#godot#resource management#command pattern#deckbuilder#card game
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a robust framework for developing digital card games, streamlining the implementation of core mechanics like card data management, turn logic, and interactive UI elements.
Core Features & Use Cases
- Data-Driven Design: Utilizes Godot Resources for defining card properties, allowing designers to create cards without coding.
- Modular Logic: Implements the Command pattern for effect resolution, enabling flexible and extensible card abilities.
- Interactive UI: Includes patterns for hand layout, drag-and-drop functionality, and visual polish with tweens and shaders.
- Use Case: Develop a collectible card game (CCG) or a deckbuilder with complex card interactions and a smooth player experience.
Quick Start
Use the godot-genre-card-game skill to create a new card data resource with the specified properties.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-genre-card-game Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-genre-card-game Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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