godot-export-builds

Community

Build and deploy Godot games across platforms.

AuthorTotes-MickGOATs
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the complex process of exporting Godot game projects for various platforms, ensuring efficient and optimized builds for distribution.

Core Features & Use Cases

  • Multi-Platform Exports: Handles exports for Windows, Linux, macOS, Android, iOS, and Web.
  • Command-Line Automation: Automates headless exports for CI/CD pipelines.
  • Platform-Specific Configuration: Manages settings like code signing, SDK paths, and feature flags.
  • Build Optimization: Provides strategies for reducing build size and stripping debug symbols.
  • Use Case: Automate the creation of release builds for Windows and Android, including necessary code signing and optimization, to prepare for deployment.

Quick Start

Use the godot-export-builds skill to create a release build for Windows Desktop.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-export-builds
Download link: https://github.com/Totes-MickGOATs/mcgoats-game-template/archive/main.zip#godot-export-builds

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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