godot-engine-3d-developer

Community

Master 3D Godot dev with agent workflows.

Authortippyentertainment
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Provides a structured, agent-driven workflow for 3D Godot Engine development, enabling automation, task planning, asset integration, and iterative development without direct machine access.

Core Features & Use Cases

  • Planning & Task Management: create and manage tasks across gameplay, level, art, tech, and tooling domains.
  • Builds, Exports & QA: trigger builds, monitor status, and orchestrate playtests for Godot projects.
  • Automated Testing & QA: run automated tests, triage bugs, and summarize results for rapid iteration.
  • Assets, Levels & Performance: register assets, convert formats, analyze scenes, and bake levels for optimized performance.
  • Design & Documentation: generate feature specs and summarize playtest feedback to guide development.
  • Git, CI & Collaboration: create issues from tasks, summarize PRs, and post release announcements.
  • Memory & Retrospectives: store memories of decisions and summarize weekly progress.

Quick Start

Outline a plan for a 3D Godot project, create the first task with create_game_task, then trigger the initial build with run_game_build.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-engine-3d-developer
Download link: https://github.com/tippyentertainment/skills/archive/main.zip#godot-engine-3d-developer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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