godot-characterbody-2d
CommunityMaster Godot 2D character movement.
Software Engineering#game development#gdscript#godot#state machine#platformer#characterbody2d#2d movement
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides expert patterns and solutions for implementing robust and responsive 2D character movement in Godot Engine, addressing common pitfalls and offering advanced features.
Core Features & Use Cases
- Platformer Movement: Implement coyote time, jump buffering, variable jump height, acceleration, and friction.
- Top-Down Movement: Support for 8-directional movement and tank controls.
- Collision Handling: Detect floors, walls, ceilings, and retrieve detailed collision information.
- State Machines: Structure complex character behaviors using state machines.
- Use Case: Integrate advanced platformer mechanics like precise jumping and smooth acceleration for a player character in a Godot game.
Quick Start
Use the godot-characterbody-2d skill to implement advanced platformer movement with coyote time and jump buffering.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-characterbody-2d Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-characterbody-2d Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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