godot-assets
OfficialPolished visuals with layered shaders for Godot.
AuthorHubDev-AI
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Visual depth in 2D Godot visuals is often missing, resulting in flat, hard-to-read sprites. godot-assets provides a structured system to produce depth-rich visuals by layering shadows, outlines, highlights, and animated components, while supporting external art pipelines or AI-generated assets to maintain a consistent style.
Core Features & Use Cases
- Layered visual patterns: body, outline, shadow, highlight, and animation for every entity.
- Procedural drawing templates and shader library to enforce a consistent visual identity across players, enemies, UI, and backgrounds.
- External art pipelines: supports user-provided sprites, SVGs, and AI-generated assets, with procedural fallbacks when assets are missing.
Quick Start
Enable the godot-assets system in a Godot project and start wiring layered visuals with shaders.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-assets Download link: https://github.com/HubDev-AI/godot-ai-builder/archive/main.zip#godot-assets Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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