godot-adapt-2d-to-3d
CommunityMigrate 2D Godot games to 3D.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides expert patterns and guidance for migrating existing 2D Godot Engine projects to a 3D environment, addressing common challenges in node conversion, camera systems, physics, and art pipelines.
Core Features & Use Cases
- Node Conversion: Maps 2D nodes (e.g.,
CharacterBody2D,Sprite2D) to their 3D equivalents (CharacterBody3D,MeshInstance3D). - Camera Systems: Implements third-person, first-person, and orbit camera setups suitable for 3D.
- Physics Migration: Guides re-configuration of 2D collision layers to 3D physics layers.
- Art Pipeline: Details converting 2D sprites to 3D models or using billboard sprites.
- Use Case: You have a popular 2D platformer and want to expand its appeal by porting it to a 3D space. This skill will guide you through converting player controllers, adapting camera perspectives, and updating the visual assets.
Quick Start
Use the godot-adapt-2d-to-3d skill to convert a CharacterBody2D node to a CharacterBody3D, including adapting its movement script for 3D space.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-adapt-2d-to-3d Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-adapt-2d-to-3d Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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