godot-2d-animation

Community

Master Godot 2D animation techniques.

Authorthedivergentai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides expert patterns for implementing both frame-based and skeletal 2D animations in Godot, ensuring smooth, responsive, and visually appealing character and object movements.

Core Features & Use Cases

  • AnimatedSprite2D Best Practices: Avoid common pitfalls with signals like animation_looped and animation_finished, and learn to use advance(0) for synchronous updates.
  • Procedural Animation: Implement squash and stretch effects for enhanced game feel.
  • Cutout Animation: Utilize Bone2D for skeletal animation workflows.
  • Use Case: When developing a platformer character, use this Skill to ensure precise animation syncing for attacks, footsteps, and smooth transitions between idle, run, and jump states, while also adding squash and stretch for a more dynamic feel.

Quick Start

Use the godot-2d-animation skill to implement frame-perfect event triggering for SFX using the animation_sync.gd script.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-2d-animation
Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-2d-animation

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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