godot
CommunityAccelerate Godot game dev, avoid pitfalls.
Authorbfollington
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Godot Engine projects can be challenging due to its unique file formats (.tscn, .tres), component-based architecture, and common pitfalls like incorrect resource serialization. This skill provides specialized knowledge, validation tools, and architectural patterns to streamline Godot development, helping you build robust games and avoid frustrating errors.
Core Features & Use Cases
- File Format Expertise: Master the strict syntax of .tscn (scene) and .tres (resource) files, distinguishing them from GDScript, and preventing common loading errors.
- Architectural Patterns: Implement proven component-based systems, signal-driven communication, and resource-based data for scalable game logic.
- Validation & Debugging: Use bundled Python scripts to validate .tscn and .tres files, catching syntax errors early and troubleshooting resource loading issues.
- Use Case: You're creating a new spell system for your game. Use this skill to define a
SpellResource(.tres) that holds spell data and effects, ensuring correct serialization syntax, and then validate the file before testing in the Godot editor, saving you debugging time.
Quick Start
I need to create a new HealthAttribute component for my player character in Godot. Provide the GDScript code for the component and show me how to add it to a scene file.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot Download link: https://github.com/bfollington/terma/archive/main.zip#godot Please download this .zip file, extract it, and install it in the .claude/skills/ directory.