gm-craft
CommunityMaster GM storytelling with improv.
Design & Creative#storytelling#npc-creation#gm-craft#collaborative-worldbuilding#scene-pacing#improv#fail-forward
Authorrjroy
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill consolidates advanced GM storytelling techniques—handling failure, NPC motivation, scene pacing, improv practices, and collaborative worldbuilding—so you can run more engaging sessions with less cognitive load.
Core Features & Use Cases
- Handling Failure: Succeed at Cost, Fail Forward, and Hard Failures.
- Giving Narrative Authority: "How Do You Want To Do This?" and others to empower players.
- NPC Creation: Motivation-first design and memory-aware relationships.
- Scene Pacing: Techniques for cuts, transitions, escalation, and tension management.
- Improv Principles: Yes, and; Yes, but; No, but; You can certainly try.
- Collaborative Worldbuilding: Involving players, drawing maps, leaving blanks, shared ownership.
- The Essential Reminder: The players are the protagonists; GM serves the group.
Quick Start
When a player fails a roll, consider applying Fail Forward or Succeed at Cost patterns from this skill, and consult the improv and worldbuilding references for deeper guidance.
Dependency Matrix
Required Modules
None requiredComponents
references
đź’» Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gm-craft Download link: https://github.com/rjroy/adventure-engine-corvran/archive/main.zip#gm-craft Please download this .zip file, extract it, and install it in the .claude/skills/ directory.