generate-test-stub
CommunityInstantly create gdUnit4 test files for GDScript.
Authorfuchsst
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill eliminates the repetitive and time-consuming task of manually creating boilerplate test files for GDScript classes. It ensures consistent test structure and gdUnit4 compliance, freeing developers to focus on writing actual test logic.
Core Features & Use Cases
- Automated Test Stub Generation: Parses GDScript files and generates gdUnit4-compliant test files with appropriate class and method structures.
- Class-Type Specific Strategies: Adapts test generation based on class inheritance (e.g.,
Resource,Node,BehaviorTreeclasses). - Structured Output & Validation: Provides JSON-formatted results, including validation reports and error recovery suggestions.
- Use Case: After developing a new GDScript class, use this skill to quickly generate a ready-to-use test file. This ensures your tests follow best practices and are immediately runnable within the gdUnit4 framework.
Quick Start
Use the generate-test-stub skill to create a test file for 'scripts/player_character.gd' and save it to 'tests/test_player_character.gd'.
Dependency Matrix
Required Modules
Jinja2
Components
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: generate-test-stub Download link: https://github.com/fuchsst/wcsaga_godot_converter/archive/main.zip#generate-test-stub Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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