generate-signature-for-patch

Community

Generate unique byte signatures for patching.

Authorhzqst
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the creation of unique byte signatures for specific instructions within executable code, enabling precise runtime patching.

Core Features & Use Cases

  • Instruction Patching: Generates signatures to locate instructions for modification (e.g., NOPing calls, altering branches).
  • Automated Signature Generation: Uses IDA Pro MCP to find the shortest unique byte signature for a given instruction address.
  • Use Case: When a game update breaks a specific function, this Skill can generate a signature to precisely target and patch the problematic instruction at runtime, restoring functionality without recompiling.

Quick Start

Use the generate-signature-for-patch skill to create a signature for the instruction at address 0x180A00E2F to skip the conditional branch.

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: generate-signature-for-patch
Download link: https://github.com/hzqst/CS2_VibeSignatures/archive/main.zip#generate-signature-for-patch

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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