generate-economy

Community

Build dynamic world economies and trade networks.

Authorhopeoverture
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill enables worldbuilders to rapidly craft coherent economies for fantasy settings, wiring together regions, settlements, goods, and money to drive plots and gameplay.

Core Features & Use Cases

  • Survey world geography, settlements, resources, and trade relationships to produce a structured economic blueprint.
  • Generate resource nodes, price variations, merchant organizations, trade hubs, and major trade routes for a living economy.
  • Create economic scenarios, conflict drivers, and adventure hooks centered on markets, tariffs, and supply chains.

Quick Start

Use the economy skill to plan a complete economy for a world named "Eldoria". Example: /generate-economy "Eldoria"

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: generate-economy
Download link: https://github.com/hopeoverture/Worldbuilding-System/archive/main.zip#generate-economy

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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