gds-test-framework

Scaffold game testing infrastructure for Unity, Unreal, and Godot projects.

1|Updated Aug 3, 2025
One-click install
npx skills add https://github.com/MazenMrad/Obsidio --skill gds-test-framework
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: gds-test-framework
Source: https://github.com/MazenMrad/Obsidio/tree/main/.cursor/skills/gds-test-framework
Command: npx skills add https://github.com/MazenMrad/Obsidio --skill gds-test-framework

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Initialize production-ready game testing infrastructure for Unity, Unreal, or Godot projects, enabling teams to scaffold tests, validations, and documentation with minimal setup.

Core Features & Use Cases

  • Engine detection and project scaffolding for Unity, Unreal, or Godot.
  • Generated sample unit, integration, and play-mode tests tailored to the detected engine.
  • Documentation and validation checklists to ensure a reproducible QA workflow.

Quick Start

Run the Game Test Framework Setup workflow in your project to scaffold tests for Unity, Unreal, or Godot.

Frequently Asked Questions about gds-test-framework

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I set up a game testing framework for Unity, Unreal, or Godot?▼

To set up a game testing framework, run the setup workflow to automatically detect your engine, scaffold test folders, generate configuration files, and create sample tests for your Unity, Unreal, or Godot project.

Can I add automated testing to an existing game codebase?▼

Yes, you can add automated testing to an existing game codebase. The framework applies engine detection and scaffolding to both new and existing Unity, Unreal, or Godot projects without requiring a fresh start.

What types of sample tests are generated for game testing?▼

The sample tests generated for game testing include tailored unit, integration, and play-mode tests. These samples are specifically designed to match the detected Unity, Unreal, or Godot engine environment.

Does the game testing framework include validation for the QA workflow?▼

Yes, the game testing framework includes validation for the QA workflow. It provides comprehensive documentation and a built-in checklist to ensure a reproducible testing setup and validate the infrastructure.

When do I need a production-grade game testing infrastructure?▼

You need a production-grade game testing infrastructure when you want to enable teams to scaffold tests, validations, and documentation with minimal setup, ensuring a reproducible QA workflow for Unity, Unreal, or Godot projects.