gdd-author
CommunityStructure and maintain your Game Design Document.
Authorwanghaisheng
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps you create, structure, and maintain a living Game Design Document (GDD) that serves as the single source of truth for your game's design, ensuring it remains navigable, up-to-date, and useful for all stakeholders.
Core Features & Use Cases
- Modular GDD Structure: Organizes the GDD into a master template with distinct sections for different aspects of game design.
- Audience-Specific Variants: Provides templates scaled for different needs, from quick game jam documents to detailed production GDDs.
- Living Document Maintenance: Establishes a workflow for integrating changes from iteration history and keeping the GDD current.
- Use Case: When starting a new game project, use this Skill to generate a comprehensive GDD structure, then populate each section with details from other specialized skills (like vision, mechanics, narrative), ensuring a cohesive and well-documented design.
Quick Start
Use the gdd-author skill to create a master template for a new game design document.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gdd-author Download link: https://github.com/wanghaisheng/OpenAgenticGame-Studios/archive/main.zip#gdd-author Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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