gd-design-weapon

Community

Design weapons with clear balance and specs.

Authorfeliperyba
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Weapon design documentation is often scattered across documents, spreadsheets, and notes. This Skill consolidates weapon design into a single, consistent reference to accelerate game development.

Core Features & Use Cases

  • Centralized weapon templates covering type, role, stats, handling, and acquisition.
  • Balancing framework with adjustable levers for melee, ranged, and magic systems.
  • Practical templates for consumables and equipment, plus asset considerations for art and engineering teams.
  • Use Case: draft new weapons, balance their DPS, and generate documentation for engineers and artists.

Quick Start

Draft a complete weapon design entry for a new game weapon, including type, role, stats, handling, balance considerations, and asset notes.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: gd-design-weapon
Download link: https://github.com/feliperyba/ralph-orchestra/archive/main.zip#gd-design-weapon

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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