gd-design-weapon
CommunityDesign weapons with clear balance and specs.
Authorfeliperyba
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Weapon design documentation is often scattered across documents, spreadsheets, and notes. This Skill consolidates weapon design into a single, consistent reference to accelerate game development.
Core Features & Use Cases
- Centralized weapon templates covering type, role, stats, handling, and acquisition.
- Balancing framework with adjustable levers for melee, ranged, and magic systems.
- Practical templates for consumables and equipment, plus asset considerations for art and engineering teams.
- Use Case: draft new weapons, balance their DPS, and generate documentation for engineers and artists.
Quick Start
Draft a complete weapon design entry for a new game weapon, including type, role, stats, handling, balance considerations, and asset notes.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gd-design-weapon Download link: https://github.com/feliperyba/ralph-orchestra/archive/main.zip#gd-design-weapon Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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