gd-design-level

Community

Document map and level design workflows.

Authorfeliperyba
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Level designers and developers need a consistent framework to document map layouts, level templates, loot/spawn placement, flow, pacing, and navigation systems to streamline communication and reuse ideas across projects.

Core Features & Use Cases

  • Structured design documentation: Standardized templates for maps, zones, loot, spawns, and flow.
  • Reusable design patterns: Templates enable rapid iteration and consistency across levels.
  • Collaborative reference: A single source of truth for designers, artists, and engineers when planning levels.

Quick Start

Create a Level Template for a new map by outlining map name, size, zones, and spawn points in the provided template.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: gd-design-level
Download link: https://github.com/feliperyba/ralph-orchestra/archive/main.zip#gd-design-level

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.