GameTree Development Guidelines

Community

Maintain modularity and standards in THREE.js.

AuthorCesarG503
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a comprehensive framework for developing and maintaining a modular, high-quality 3D game project using Three.js, ensuring consistency and reducing technical debt.

Core Features & Use Cases

  • Modular Architecture Enforcement: Guides developers on creating self-contained, reusable modules.
  • Development Standards: Outlines best practices for code quality, documentation, and testing.
  • Use Case: A new developer joins the THREE.js game project and needs to understand how to add a new feature without breaking existing systems, or how to create a reusable utility function. They consult this Skill for clear, actionable guidelines.

Quick Start

Follow the guidelines in this skill to add a new feature to the THREE.js game project.

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: GameTree Development Guidelines
Download link: https://github.com/CesarG503/THREE-game/archive/main.zip#gametree-development-guidelines

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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