gameobject-destroy
CommunityDestroy GameObjects and nested objects.
Authorlunafish
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill allows for the recursive deletion of GameObjects and their children within a Unity scene or prefab, streamlining asset management and cleanup.
Core Features & Use Cases
- Recursive Destruction: Deletes a specified GameObject and all of its child GameObjects.
- Scene/Prefab Support: Operates on GameObjects currently open in a Unity Scene or Prefab.
- Use Case: Clean up complex prefabs by removing unwanted nested elements or clear out temporary objects from a scene after a test.
Quick Start
Destroy the GameObject named 'OldCharacter' in the active scene.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gameobject-destroy Download link: https://github.com/lunafish/Game00/archive/main.zip#gameobject-destroy Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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