gameobject-component-modify
CommunityModify GameObject components directly.
Authorlunafish
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill allows for the direct modification of fields and properties of specific components attached to GameObjects within an opened Prefab or the active Scene, streamlining iterative design and debugging processes.
Core Features & Use Cases
- Direct Component Field Modification: Update specific values within a component without needing to serialize the entire GameObject.
- Property Updates: Modify component properties directly.
- Use Case: Quickly adjust the
m_Colorproperty of aMeshRenderercomponent on a specific GameObject in your scene to test different visual themes.
Quick Start
Modify the 'm_Color' field of the 'MeshRenderer' component on the GameObject named 'Cube' to red.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gameobject-component-modify Download link: https://github.com/lunafish/Game00/archive/main.zip#gameobject-component-modify Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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