gameobject-component-modify

Community

Modify GameObject components directly.

Authorlunafish
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill allows for the direct modification of fields and properties of specific components attached to GameObjects within an opened Prefab or the active Scene, streamlining iterative design and debugging processes.

Core Features & Use Cases

  • Direct Component Field Modification: Update specific values within a component without needing to serialize the entire GameObject.
  • Property Updates: Modify component properties directly.
  • Use Case: Quickly adjust the m_Color property of a MeshRenderer component on a specific GameObject in your scene to test different visual themes.

Quick Start

Modify the 'm_Color' field of the 'MeshRenderer' component on the GameObject named 'Cube' to red.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: gameobject-component-modify
Download link: https://github.com/lunafish/Game00/archive/main.zip#gameobject-component-modify

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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