gameobject-component-add

Community

Add components to game objects.

Authorlunafish
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the process of adding components to GameObjects within a Unity project, whether they are in an opened Prefab or the active Scene, streamlining game development workflows.

Core Features & Use Cases

  • Component Addition: Add specified components to target GameObjects.
  • GameObject Identification: Supports finding GameObjects by instance ID, path, name, or asset reference.
  • Use Case: Quickly add a Rigidbody component to a character GameObject in the scene to enable physics interactions.

Quick Start

Add the 'Rigidbody' component to the GameObject named 'Player' in the current scene.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: gameobject-component-add
Download link: https://github.com/lunafish/Game00/archive/main.zip#gameobject-component-add

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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