gameobject-component-add
CommunityAdd components to game objects.
Authorlunafish
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the process of adding components to GameObjects within a Unity project, whether they are in an opened Prefab or the active Scene, streamlining game development workflows.
Core Features & Use Cases
- Component Addition: Add specified components to target GameObjects.
- GameObject Identification: Supports finding GameObjects by instance ID, path, name, or asset reference.
- Use Case: Quickly add a
Rigidbodycomponent to a character GameObject in the scene to enable physics interactions.
Quick Start
Add the 'Rigidbody' component to the GameObject named 'Player' in the current scene.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gameobject-component-add Download link: https://github.com/lunafish/Game00/archive/main.zip#gameobject-component-add Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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