gameDevOrchestrator
OfficialOrchestrate game development workflows.
Product & Management#game development#project management#workflow orchestration#progress tracking#UEFN#design scheduling
AuthorTeamFlint-Dev
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill acts as a central coordinator for game development, managing project initialization, scheduling design phases, and tracking progress to ensure a smooth and organized development lifecycle.
Core Features & Use Cases
- Project Initialization: Sets up new game projects with a defined documentation structure.
- Phase Scheduling: Determines the next logical design step based on project progress.
- Progress Tracking: Monitors the status of various design stages and provides an overview.
- Use Case: When you say "start a new game project," this Skill will create the necessary documentation folders and files, then guide you through the initial concept design phase.
Quick Start
Use the gameDevOrchestrator skill to initialize a new game project based on the provided game idea.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gameDevOrchestrator Download link: https://github.com/TeamFlint-Dev/vibe-coding-cn/archive/main.zip#gamedevorchestrator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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