Game Sprint Planner
OfficialPlan game sprints, estimate effort, and track AILANG feedback.
Product & Management#game development#project management#task breakdown#feedback loop#estimation#sprint planning#AILANG
Authorsunholo-data
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill creates detailed and realistic sprint plans for game development, taking into account AILANG-specific constraints and capabilities. It analyzes design documents, estimates effort for both AILANG and Go engine work, and integrates feedback checkpoints to ensure a smooth development process.
Core Features & Use Cases
- Context-Aware Planning: Assesses current AILANG module status and known limitations from
CLAUDE.mdbefore planning. - Effort Estimation: Provides estimates for AILANG code, Go engine work, and time for navigating AILANG workarounds.
- Structured Sprint Plans: Generates day-by-day task breakdowns with clear milestones and acceptance criteria.
- AILANG Feedback Integration: Incorporates checkpoints for reporting bugs, feature requests, and documentation gaps to the AILANG team.
- Use Case: To plan the "NPC movement" sprint, use this skill to analyze the current codebase, estimate the AILANG and Go work required, and generate a 3-day plan including tasks for defining AILANG types, integrating with the game step, and updating engine rendering.
Quick Start
Plan a 3-day sprint to implement basic NPC movement, including AILANG types, step integration, and engine rendering.
Dependency Matrix
Required Modules
gitjq
Components
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Game Sprint Planner Download link: https://github.com/sunholo-data/stapledons_voyage/archive/main.zip#game-sprint-planner Please download this .zip file, extract it, and install it in the .claude/skills/ directory.