game-ship

Automate game release workflows from build to platform submission.

58|6|Updated Mar 22, 2026
One-click install
npx skills add https://github.com/fagemx/gstack-game --skill game-ship
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: game-ship
Source: https://github.com/fagemx/gstack-game/tree/main/skills/game-ship
Command: npx skills add https://github.com/fagemx/gstack-game --skill game-ship

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Streamlines the end-to-end game release workflow from build to platform submission, reducing manual toil and risk.

Core Features & Use Cases

  • End-to-end release workflow: build, changelog, PR, and platform submissions across Steam, App Store, Google Play, Web, and custom pipelines.
  • Guided pre-flight checks and phased approvals to reduce last-minute failures.
  • Single source of truth for release artifacts and patch notes across platforms.

Quick Start

Run the guided release flow to move from pre-flight checks through platform submissions.

Frequently Asked Questions about game-ship

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate the game release workflow across multiple platforms?▼

Automating the game release workflow involves coordinating build processes, pre-flight checks, and platform submissions across Steam, App Store, Google Play, and Web to reduce manual toil and submission failures.

What is a pre-flight check in game release management?▼

A pre-flight check in game release management is a guided validation step that ensures build readiness and cross-platform requirements are met before initiating platform submissions.

Can I use this release workflow for both mobile and PC game submissions?▼

Yes, this release workflow supports multi-platform game submissions across Steam, App Store, Google Play, Web, and custom pipelines, handling platform-specific requirements for each.

How do I manage changelogs and patch notes for multi-platform game builds?▼

Managing changelogs for multi-platform builds requires a single source of truth for release artifacts and patch notes, ensuring consistent version tracking across all platform submissions.

Does this handle custom pipeline builds outside of standard app stores?▼

Yes, it handles custom pipeline builds by applying submission readiness tracking and cross-platform requirements validation to non-standard platform targets beyond Steam and mobile stores.