game-ideator
CommunityShape a game's creative vision and core bibles.
Design & Creative#world-building#game-design#ideate#narrative-architecture#design-bibles#creative-vision
Authorcautiouskurns
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill consolidates a game's creative vision into three authoritative design bibles, providing a consistent, single source of truth for downstream teams across world-building, narrative design, and design pillars.
Core Features & Use Cases
- Centralizes the world-building, narrative themes, and design pillars into three linked documents: world-bible.md, narrative-bible.md, and design-pillars.md.
- Accepts multiple input formats (structured data, conversational Q&A, or template-based inputs) and sources (reference materials, original ideas, or templates).
- Outputs provide a unified foundation for downstream production, enabling consistent tone, constraints, and design decisions across teams.
Quick Start
- Choose your input approach (Structured data, Conversational Q&A, or Template-Based).
- Provide your vision content in the chosen format.
- Run the skill to generate the three documents under docs/design/ and review/edit as needed.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-ideator Download link: https://github.com/cautiouskurns/Game-Template/archive/main.zip#game-ideator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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