game-event-implementation

Community

Implement game events from scripts.

AuthorCMFHF-404
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the process of translating user-provided game scripts, assets, and effect annotations into functional game events, ensuring all aspects like data, UI, triggers, and multilingual support are correctly implemented.

Core Features & Use Cases

  • Script to Event Conversion: Transforms narrative scripts into interactive game events.
  • Asset & Effect Integration: Incorporates specified background images, character sprites, and visual/audio effects.
  • Data & Language Synchronization: Ensures all text and event data are consistent across different languages and game states.
  • Trigger Implementation: Connects events to specific in-game locations, buttons, or other triggers.
  • Use Case: A game designer provides a script for a new quest, including dialogue, character sprites, and a special screen shake effect. This Skill implements the entire quest event, making it playable within the game.

Quick Start

Use the game-event-implementation skill to turn the provided script and assets into a playable event in the game.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game-event-implementation
Download link: https://github.com/CMFHF-404/Parasite-Slime-Online-/archive/main.zip#game-event-implementation

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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