game-dev-rust-godot
CommunityBuild HTML5 games with Rust or Godot.
Authorkjaylee
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a streamlined workflow for developing HTML5 games, specifically enforcing the use of Rust (with WASM) or Godot 4.x, while strictly prohibiting JavaScript frameworks.
Core Features & Use Cases
- Technology Enforcement: Ensures adherence to the mandated Rust/WASM or Godot 4.x stack for web game development.
- Asset-First Workflow: Prioritizes asset acquisition before coding begins, ensuring a cohesive game design.
- TDD & QA Integration: Incorporates Test-Driven Development (TDD) and automated QA (Playwright) for robust game development.
- Use Case: Develop a new 2D platformer game using Godot 4.x, ensuring all assets are sourced and approved before coding starts, and all game mechanics are covered by automated tests.
Quick Start
Use the game-dev-rust-godot skill to create a new HTML5 game project using Rust and Macroquad, starting with acquiring all necessary game assets.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-dev-rust-godot Download link: https://github.com/kjaylee/misskim-skills/archive/main.zip#game-dev-rust-godot Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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