game-backend-api-design
CommunityServer-authoritative REST and real-time APIs
Authorcaicedov
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill provides a principled framework for designing server-authoritative REST and real-time API contracts for a multiplayer hacking game, preventing client-side state manipulation and ensuring deterministic outcomes.
Core Features & Use Cases
- Defines command and event schemas for client-to-server and server-to-client communications.
- Establishes REST for bootstrap and non-real-time operations, and a primary real-time channel for gameplay commands and events.
- Use cases include designing START_HACK commands, HACK_PROGRESS events, and validation/error handling rules across backend and frontend.
Quick Start
To start applying this skill, draft your initial API-contract documents and a first pass of WebSocket command/events in your project docs.
Dependency Matrix
Required Modules
None requiredComponents
assetsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-backend-api-design Download link: https://github.com/caicedov/netwatch/archive/main.zip#game-backend-api-design Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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