game-asset-pipeline

Community

Streamline game asset generation.

Authorpmarashian
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the complex and time-consuming process of generating, retrieving, and integrating game assets, particularly those created asynchronously.

Core Features & Use Cases

  • Async Asset Generation: Integrates with tools like PixelLab to generate characters, tiles, and map objects.
  • Workflow Standardization: Provides a clear pattern for generating assets, waiting for completion, retrieving URLs, and updating game code.
  • Use Case: Quickly generate a set of character sprites with different directions, wait for them to be ready, and automatically update your game's preloader with the new asset URLs.

Quick Start

Use the game asset pipeline skill to generate a character with blue robes and then update the game's preload function.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game-asset-pipeline
Download link: https://github.com/pmarashian/cursor-agent-skills/archive/main.zip#game-asset-pipeline

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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