game-architect
CommunityTurn ideas into complete design docs.
Software Engineering#architecture#documentation#requirements#pipeline#technical-design#game-design#implementation-planning
Authoreng-cc
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill helps teams produce consistent design documentation for game architecture, covering requirements, technical design, and implementation planning in a repeatable pipeline.
Core Features & Use Cases
- Generates three documents: architect/requirement.md, architect/technical_design.md, architect/implementation.md for new game projects or major features.
- Supports phase-driven outputs with references to standard design documents and a required Phase 0 review workflow.
- Exports artifacts under the architect/ directory to standardize project kickoffs and handoffs.
Quick Start
Run Phase 1 to draft architect/requirement.md, Phase 2 to create the technical design, and Phase 3 to finalize the implementation plan, exporting documents into architect/.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game-architect Download link: https://github.com/eng-cc/agent-world/archive/main.zip#game-architect Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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