game
CommunityAutomate browser game creation with testing.
Authortolitius
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates browser game development by analyzing a game concept, implementing it with KAPLAY.js (2D) or Three.js (3D), performing headless playtests, critiquing gameplay and mechanics, and iterating until the result is polished and ready to launch.
Core Features & Use Cases
- Autonomous bootstrap and scaffolding: ensures index.html and src/game.js exist and are wired to the chosen framework.
- Playtest-driven critique: runs headless tests, captures screenshots, logs issues, and reports state changes.
- Deterministic workflow: follows defined phases (bootstrap, design-analysis, playtest, critique, polish) and enforces UI layering, gradient backgrounds, idle animations, particles, and proper z-index.
Quick Start
Start by placing this skill at .claude/skills/game, start Claude, and request a new game concept to see the autonomous loop in action.
Dependency Matrix
Required Modules
puppeteer
Components
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: game Download link: https://github.com/tolitius/salvador/archive/main.zip#game Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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