fvtt-active-effects
CommunityConfigure and apply Foundry VTT Active Effects.
AuthorImproperSubset
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a structured approach to creating and applying Foundry VTT Active Effects, including duration tracking, mode handling, and item-to-actor transfer rules.
Core Features & Use Cases
- ActiveEffect creation: Define effects with name, image, changes, duration, and statuses, and apply to an actor or item.
- Duration and timing: Support combat rounds or world-time based durations with start points and cleanup.
- Transfer and customization: Choose legacy vs modern transfer, and use CUSTOM mode hooks for complex logic.
- Use Case: Imagine applying a temporary buff "Bless" to a character for 3 rounds that increases attack rolls and saves.
Quick Start
Create an ActiveEffect named "Haste" on an actor that adds +2 to AC for 3 rounds.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: fvtt-active-effects Download link: https://github.com/ImproperSubset/hh-agentics/archive/main.zip#fvtt-active-effects Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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