fs25-vehicle-mod

Official

Configure FS25 vehicle mods via XML specs.

AuthorPaint-a-Farm
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill guides modders in creating or modifying FS25 vehicle mods, ensuring the correct XML structure, applicable specializations, and proper wiring of wheels, attacherJoints, movingTools, movingParts, lights, and sounds.

Core Features & Use Cases

  • Clear workflow for configuring vehicle.xml, applying relevant specializations, and wiring components.
  • Illustrates common data structures for components, wheels, attacherJoints, attachable definitions, and tool integration in FS25 vehicles.
  • Use Case: Start a new vehicle mod project and ensure consistent XML configuration and specialization usage across modules.

Quick Start

Configure a new FS25 vehicle mod by editing vehicle.xml and selecting appropriate specializations.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: fs25-vehicle-mod
Download link: https://github.com/Paint-a-Farm/fs25-skills/archive/main.zip#fs25-vehicle-mod

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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