fs25-vehicle-mod
OfficialConfigure FS25 vehicle mods via XML specs.
AuthorPaint-a-Farm
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill guides modders in creating or modifying FS25 vehicle mods, ensuring the correct XML structure, applicable specializations, and proper wiring of wheels, attacherJoints, movingTools, movingParts, lights, and sounds.
Core Features & Use Cases
- Clear workflow for configuring vehicle.xml, applying relevant specializations, and wiring components.
- Illustrates common data structures for components, wheels, attacherJoints, attachable definitions, and tool integration in FS25 vehicles.
- Use Case: Start a new vehicle mod project and ensure consistent XML configuration and specialization usage across modules.
Quick Start
Configure a new FS25 vehicle mod by editing vehicle.xml and selecting appropriate specializations.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: fs25-vehicle-mod Download link: https://github.com/Paint-a-Farm/fs25-skills/archive/main.zip#fs25-vehicle-mod Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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