foundation-editor-workflow

Community

Robust Godot editor plugin development.

AuthorDubDev720
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the creation and management of Godot editor plugins, ensuring they integrate seamlessly, register and unregister cleanly, and maintain editor stability.

Core Features & Use Cases

  • Plugin Lifecycle Management: Handles the registration and teardown of editor features like menus, docks, and settings.
  • Editor UX Consistency: Promotes consistent user experiences across different editor tools.
  • Use Case: When developing a new dockable panel for your Godot project, use this Skill to ensure it appears correctly in the editor, saves its state, and is removed cleanly when disabled.

Quick Start

Use the foundation-editor-workflow skill to register a new menu item in the Godot editor.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: foundation-editor-workflow
Download link: https://github.com/DubDev720/gdref/archive/main.zip#foundation-editor-workflow

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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