Flame Game Engine (v1.35.1) + flame_riverpod (v5.5.2)
CommunityBuild Flutter games with Riverpod integration.
Software Engineering#game development#state management#component-based#flutter#riverpod#flame engine
Authortitabash
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a robust foundation for developing games within Flutter, seamlessly integrating the powerful Flame game engine with the state management capabilities of Riverpod.
Core Features & Use Cases
- Game Engine Integration: Leverages Flame for rendering, physics, and game loop management.
- Riverpod State Management: Enables efficient and reactive state management for game elements and logic.
- Component-Based Architecture: Facilitates modular game development with Flame's component tree.
- Use Case: Develop a 2D platformer game in Flutter where player state, score, and level progression are managed by Riverpod, and game rendering is handled by Flame.
Quick Start
Create a new game by extending the BaseGame class and adding components to the game.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Flame Game Engine (v1.35.1) + flame_riverpod (v5.5.2) Download link: https://github.com/titabash/gemini-hackathon-game/archive/main.zip#flame-game-engine-v1-35-1-flame-riverpod-v5-5-2 Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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