flame-engine
CommunityBuild Flutter games with Flame Engine.
Software Engineering#game loop#2d game#component system#idle game#flame engine#flutter game development
Authorlvmp
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides comprehensive guidance and examples for developing 2D games using the Flame Engine within the Flutter framework, covering core game development concepts from basic setup to advanced features.
Core Features & Use Cases
- Game Structure: Understand the
FlameGamelifecycle, component system, and world management. - Visuals & Effects: Implement sprites, animations, parallax backgrounds, particles, and visual effects.
- Interaction & Logic: Handle user input, collisions, camera control, and game state management for idle game mechanics.
- Use Case: Develop a mobile idle game where players manage resources, upgrade buildings, and interact with a dynamic game world, leveraging Flame's component-based architecture and performance optimizations.
Quick Start
Use the flame-engine skill to create a basic FlameGame with a single SpriteComponent.
Dependency Matrix
Required Modules
None requiredComponents
referencesscripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: flame-engine Download link: https://github.com/lvmp/tribal-idle/archive/main.zip#flame-engine Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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