firebase-realtime-patterns
CommunityReal-time Mahjong rooms with Firebase/Supabase.
AuthorTeng-AI
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Patterns for implementing real-time multiplayer using Firebase Realtime Database (or Supabase).
Core Features & Use Cases
- Room management (create/join/leave) with seat assignments and presence
- Synchronized game state across clients, including phases and hand visibility
- Security rules and presence handling to protect player data and room state
- Debugging patterns for diagnosing sync issues and ensuring reliability
Quick Start
Start by wiring a Firebase or Supabase project, then initialize a room and begin listening to the game state.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: firebase-realtime-patterns Download link: https://github.com/Teng-AI/mahjong/archive/main.zip#firebase-realtime-patterns Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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