find-UTIL_ClientPrintAll

Locate and document UTIL_ClientPrintAll in CS2 server binaries via IDA Pro MCP.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-util-clientprintall-hlnd2t
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: find-UTIL_ClientPrintAll
Source: https://github.com/HLND2T/CS2_VibeSignatures/tree/main/.claude/skills/find-UTIL_ClientPrintAll
Command: npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-util-clientprintall-hlnd2t

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Find and identify the UTIL_ClientPrintAll function in CS2 server binaries using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the UTIL_ClientPrintAll function by searching for the "#Game_idle_kick" string reference and analyzing cross-references.

Core Features & Use Cases

  • Locate the idle kick reference "#Game_idle_kick" in the decompiled code.
  • Decompile and analyze cross-references to map to UTIL_ClientPrintAll.
  • Rename the function and generate a robust signature for future matching.
  • Write YAML analysis output for documentation and reuse.

Quick Start

Execute the IDA Pro MCP workflow to locate UTIL_ClientPrintAll in CS2 server binaries and generate the YAML analysis.

Frequently Asked Questions about find-UTIL_ClientPrintAll

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find UTIL_ClientPrintAll in CS2 server binaries?▼

To find UTIL_ClientPrintAll in CS2 server binaries, search for the "#Game_idle_kick" string reference using IDA Pro MCP, then analyze the cross-references to map the call back to the function.

What is the best way to locate the idle kick function in libserver.so?▼

Locating the idle kick function in libserver.so involves using IDA Pro MCP to search for the "#Game_idle_kick" string, decompiling the referencing function, and renaming it to UTIL_ClientPrintAll for future analysis.

Can I generate unique signatures for reverse-engineering CS2 server.dll?▼

Yes, you can generate unique signatures for reverse-engineering CS2 server.dll by decompiling the identified UTIL_ClientPrintAll function in IDA Pro MCP and validating the output signature for future binary matching.

How do I document UTIL_ClientPrintAll analysis results for reuse?▼

You document UTIL_ClientPrintAll analysis results by writing YAML analysis output within the IDA Pro MCP workflow, recording the identified function names, decompiled logic, and generated signatures for future reference.