find-IGameSystem_InitAllSystems-AND-IGameSystem_InitAllSystems_pFirst

Community

Locate game system init pointers

Authorhzqst
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the process of finding critical game system initialization functions and global variables within CS2 binaries, streamlining reverse engineering efforts.

Core Features & Use Cases

  • Symbol Identification: Precisely locates IGameSystem_InitAllSystems (function) and IGameSystem_InitAllSystems_pFirst (global variable).
  • Automated Renaming: Renames identified symbols for clarity in reverse engineering tools.
  • Signature Generation: Creates unique and robust signatures for identified symbols, crucial for game updates.
  • Use Case: When analyzing server.dll or libserver.so for CS2, use this Skill to quickly pinpoint the entry point for game system initialization and its associated data structure.

Quick Start

Use the find-IGameSystem_InitAllSystems-AND-IGameSystem_InitAllSystems_pFirst skill to find and identify IGameSystem_InitAllSystems and IGameSystem_InitAllSystems_pFirst in the CS2 server.dll.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: find-IGameSystem_InitAllSystems-AND-IGameSystem_InitAllSystems_pFirst
Download link: https://github.com/hzqst/CS2_VibeSignatures/archive/main.zip#find-igamesystem-initallsystems-and-igamesystem-initallsystems-pfirst

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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