find-IGameSystem_InitAllSystems-AND-IGameSystem_InitAllSystems_pFirst
CommunityLocate game system init pointers
Software Engineering#game development#reverse engineering#cs2#signatures#ida pro#symbol identification
Authorhzqst
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the process of finding critical game system initialization functions and global variables within CS2 binaries, streamlining reverse engineering efforts.
Core Features & Use Cases
- Symbol Identification: Precisely locates
IGameSystem_InitAllSystems(function) andIGameSystem_InitAllSystems_pFirst(global variable). - Automated Renaming: Renames identified symbols for clarity in reverse engineering tools.
- Signature Generation: Creates unique and robust signatures for identified symbols, crucial for game updates.
- Use Case: When analyzing
server.dllorlibserver.sofor CS2, use this Skill to quickly pinpoint the entry point for game system initialization and its associated data structure.
Quick Start
Use the find-IGameSystem_InitAllSystems-AND-IGameSystem_InitAllSystems_pFirst skill to find and identify IGameSystem_InitAllSystems and IGameSystem_InitAllSystems_pFirst in the CS2 server.dll.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: find-IGameSystem_InitAllSystems-AND-IGameSystem_InitAllSystems_pFirst Download link: https://github.com/hzqst/CS2_VibeSignatures/archive/main.zip#find-igamesystem-initallsystems-and-igamesystem-initallsystems-pfirst Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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