find-CPhysBox_Use_PatchCaller

Patch CPhysBox_Use to pass the this pointer as the third argument.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-cphysbox-use-patchcaller-hlnd2t
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: find-CPhysBox_Use_PatchCaller
Source: https://github.com/HLND2T/CS2_VibeSignatures/tree/main/.claude/skills/find-CPhysBox_Use_PatchCaller
Command: npx skills add https://github.com/HLND2T/CS2_VibeSignatures --skill find-cphysbox-use-patchcaller-hlnd2t

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Identify and patch the CPhysBox_Use function so that the third argument uses the entity pointer (this) instead of inputdata->pCaller, enabling correct patch propagation during CS2 reverse engineering and MCP-based modifications.

Core Features & Use Cases

  • Locate CPhysBox_Use in CS2 server binaries for Windows and Linux.
  • Disassemble to identify the instruction loading inputdata->pCaller (the 3rd argument).
  • Generate platform-specific patch signatures and YAML outputs for patching.

Quick Start

Run the sequence to locate CPhysBox_Use, patch the caller to pass this, and generate the YAML patch outputs.

Frequently Asked Questions about find-CPhysBox_Use_PatchCaller

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I patch CPhysBox_Use to pass the entity pointer instead of pCaller in CS2?▼

To patch CPhysBox_Use in CS2, you must locate the function, disassemble the instruction loading inputdata->pCaller, and replace it with the this pointer to ensure correct patch propagation. This generates platform-specific YAML outputs.

How does binary patching work for CS2 server functions on Windows and Linux?▼

Binary patching for CS2 server functions works by disassembling the target function, identifying the exact instruction loading the third argument, and generating platform-specific patch signatures to modify the binary behavior for both Windows and Linux.

What is the best way to generate patch signatures for CS2 reverse engineering?▼

The best way to generate patch signatures for CS2 reverse engineering is to disassemble the target function, identify the exact instruction loading the unwanted argument, and output the signature in a structured YAML format for both Windows and Linux platforms.

Do I need to generate separate YAML patch outputs for Windows and Linux CS2 binaries?▼

Yes, you need to generate separate YAML patch outputs for Windows and Linux CS2 binaries. Disassembling the function reveals platform-specific instructions, requiring distinct patch signatures for each operating system to correctly modify the caller.

Why does my CPhysBox_Use patch fail to propagate correctly during CS2 modifications?▼

Your CPhysBox_Use patch likely fails because the third argument still uses inputdata->pCaller instead of the entity pointer (this). You must patch the instruction to pass the this pointer, ensuring correct patch propagation.

Can I use signature generation to patch function call arguments in CS2 server binaries?▼

Yes, you can use signature generation to patch function call arguments in CS2 server binaries. The process involves locating the target function, determining the specific instruction loading the argument, and generating a YAML patch signature.