find-CCSPlayer_MovementServices_FullWalkMove_SpeedClamp

Patches the speed-clamp jump in CS2's CCSPlayer_MovementServices_FullWalkMove function.

60|11|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-ccsplayer-movementservices-fullwalkmove-speedclamp
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: find-CCSPlayer_MovementServices_FullWalkMove_SpeedClamp
Source: https://github.com/hzqst/CS2_VibeSignatures/tree/main/.claude/skills/find-CCSPlayer_MovementServices_FullWalkMove_SpeedClamp
Command: npx skills add https://github.com/hzqst/CS2_VibeSignatures --skill find-ccsplayer-movementservices-fullwalkmove-speedclamp

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill addresses the issue of excessive player velocity in Counter-Strike 2 by disabling a specific speed-limiting mechanism within the game's server-side code.

Core Features & Use Cases

  • Locate and Patch Speed Clamp: Identifies and modifies the velocity clamping logic in CCSPlayer_MovementServices_FullWalkMove.
  • Disable Max Speed Cap: Prevents the game from capping player movement speed, potentially enabling custom movement mechanics or exploits.
  • Use Case: A game modder wants to experiment with faster player movement speeds in a custom CS2 server. They can use this skill to disable the built-in speed cap in the server.dll or libserver.so to achieve this.

Quick Start

Use the find-CCSPlayer_MovementServices_FullWalkMove_SpeedClamp skill to generate a patch signature for disabling the speed clamp.

Frequently Asked Questions about find-CCSPlayer_MovementServices_FullWalkMove_SpeedClamp

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I disable the speed clamp in CS2 server.dll?▼

Disabling the speed clamp in CS2 server.dll requires patching the conditional if-branch inside the CCSPlayer_MovementServices_FullWalkMove function, changing it to an unconditional jump to prevent velocity capping.

What does patching the CCSPlayer_MovementServices_FullWalkMove function do?▼

Patching the CCSPlayer_MovementServices_FullWalkMove function disables the built-in max speed cap, preventing the server-side binary from clamping excessive player velocity during movement processing.

Do I need IDA Pro to patch the CS2 velocity clamping logic?▼

Yes, you need IDA Pro MCP for disassembly and patching, along with specific skills for function address retrieval and signature generation to modify the CS2 velocity clamping logic successfully.

Can I use this patch to enable custom movement speeds on a CS2 server?▼

Yes, you can use this patch to enable custom movement speeds on a CS2 server by disabling the built-in speed cap, allowing modders to experiment with faster player velocity in custom game modes.

Does the CS2 speed clamp patch work on both Windows and Linux servers?▼

Yes, the speed clamp patch targets the velocity-capping if-branch in both server.dll for Windows and libserver.so for Linux, ensuring the CS2 movement modification works across both server platforms.