example-game
CommunityReference game for SDR engine patterns
AuthorKadajett
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a foundational example for understanding and implementing game logic within the SDR engine, showcasing essential patterns for developers.
Core Features & Use Cases
- Library Usage Demonstration: Illustrates correct patterns for bitECS, Phaser 3, and input management.
- Controller Integration: Shows how to handle Steam Deck gamepad and keyboard input.
- Use Case: A developer new to the SDR engine can use this example to quickly grasp how to set up entities, manage game state, handle player input, and structure game systems.
Quick Start
Use the example-game skill to understand bitECS component design patterns.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: example-game Download link: https://github.com/Kadajett/SDR/archive/main.zip#example-game Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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