environmental-design
CommunityMap narrative environments and events.
Authorbivex
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the extraction of environmental details and world events from narrative text, providing structured data for game lore and world-building.
Core Features & Use Cases
- Environmental Entity Extraction: Identifies and categorizes elements like weather patterns, atmosphere, lighting, and time periods.
- Event Tracking: Extracts natural disasters, cataclysms, world events, and plagues.
- Use Case: When writing a fantasy novel, use this Skill to automatically log every mention of a storm, its intensity, and its duration, ensuring consistency in your world's climate.
Quick Start
Use the environmental-design skill to extract weather patterns and time periods from the provided narrative text.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: environmental-design Download link: https://github.com/bivex/loreSystem/archive/main.zip#environmental-design Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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