environmental-design

Community

Map narrative environments and events.

Authorbivex
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the extraction of environmental details and world events from narrative text, providing structured data for game lore and world-building.

Core Features & Use Cases

  • Environmental Entity Extraction: Identifies and categorizes elements like weather patterns, atmosphere, lighting, and time periods.
  • Event Tracking: Extracts natural disasters, cataclysms, world events, and plagues.
  • Use Case: When writing a fantasy novel, use this Skill to automatically log every mention of a storm, its intensity, and its duration, ensuring consistency in your world's climate.

Quick Start

Use the environmental-design skill to extract weather patterns and time periods from the provided narrative text.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: environmental-design
Download link: https://github.com/bivex/loreSystem/archive/main.zip#environmental-design

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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